CHANGELOG

v2.0.0 - 2023/3/32 - 06:56 UTC

we didn't need those other mechanics anyway

+ removed all prestige layers
+ added more red spice
+ reached absolute perfection


v1.5.0 - 2023/3/28 - 13:41 UTC

not an antimatter dimensions reference

+ added 13 new researches
+ added 4 collapse challenges
+ added antispice, with 4 varities that can all be produced in the spice collider
+ removed the previous endgame wall (it wasn't really a wall anyway)
+ also added several new walls
+ research #1 is now capped at 40 completions
+ buffed research #11
- nerfed research #4 and research #8
- nerfed the 140,000 ᚫ upgrade
+ fixed some bugs with mixed notations
+ potentially fixed some bugs with negative numbers?
+ improved the way times are shown in-game
+ time until unstable spice is fully decayed is now shown
+ made ascension colors more vibrant
+ implemented picillions in standard notation


v1.4.2 - 2023/1/3 - 13:11 UTC
+ added an animated graphic to the spice collider
+ fixed a bug with ascension upgrades
+ fixed another bug with buying prestige and ascension upgrades

v1.4.1 - 2023/1/1 - 12:49 UTC
+ changed the unstable spice formula to be less punishing to early-game mistakes
+ changed the ascension automation upgrade to cost 1,000 ᚫ

v1.4.0 - 2023/1/1 - 01:51 UTC

no black holes here

+ added ascension challenge 6
+ changed the goal for challenge 3 again
+ added collapse, the fourth prestige layer
+ added atomic spice, unstable spice, and decayed spice
+ added the spice collider, which turns atomic spice into unstable spice
+ added research, with a total of 16 different things to research
+ fixed a bug with buying prestige and ascension upgrades
+ improved ascension upgrades tab performance
+ the rainbow visibility setting is now text visibility and applies to most colored text
+ changed arcane spice's unit to milligrams
+ color boosts after 2 million are now called color augments
+ standard notation now works correctly with nanillions
+ hotkeys are now enabled by default


v1.3.2 - 2022/11/20 - 00:21 UTC
+ fixed a bug with recalling spent runes
+ numerous ui improvements for mobile
+ added rainbow visibility and refresh rate settings
+ prestige upgrade automation is now done in bulk
+ changed the goal for challenge 3

v1.3.1 - 2022/11/16 - 07:59 UTC
+ fixed a couple small bugs
+ the top menu bar now scrolls with the page, and can span multiple rows
+ challenge rewards now require the relevant upgrade to be purchased to take effect
+ implemented delta timing for more accurate production
+ possibly implemented background production?
+ time mode for prestige automation is now unlocked by default

v1.3.0 - 2022/11/13 - 07:46 UTC

ascension's peak

+ added 9 new ascension upgrades
+ added 2 new ascension challenges
+ added a couple new walls for post-ascension content


v1.2.1 - 2022/10/30 - 11:47 UTC
+ changed initial prices for yellow, green, blue, and pink spice again
+ changed prices of some early prestige upgrades
+ added time mode for automated ascension

v1.2.0 - 2022/10/29 - 10:42 UTC

you could make a religion out of this

+ added 13 new ascension upgrades
+ added arcane spice
+ added 3 ascension challenges
+ added challenge confirmations and exponent notation settings
+ changed the name of a crystallized spice generator
+ added multiple walls of different types
+ added some descriptive text to the ascension screen
+ fixed several small bugs


v1.1.2 - 2022/9/30 - 07:34 UTC
+ added a new wall in color boosts
- reset anyone past 1e7 runes converted back to the beginning of ascension
+ added a link to the discord

v1.1.1 - 2022/9/20 - 23:22 UTC
- nerfed rune power boost
+ fixed several bugs with ascension

v1.1.0 - 2022/9/18 - 09:30 UTC

moon runes

+ added ascension, the third prestige layer
+ added runes, which serve various purposes
+ added 13 ascension upgrades
+ changed initial prices for yellow, green, blue, and pink spice
+ strengtheners now boost the next color by 1.05x by default
+ the color boost button now lights up when you can color boost
+ added new ascension confirmations setting


v1.0.1 - 2022/9/4 - 02:05 UTC
+ changed the way notations work with some resources
+ added mixed scientific and mixed engineering notations

v1.0.0 - 2022/9/1 - 02:53 UTC

game launch!

+ the spice must flow